Xbox boss Phil Spencer seems to have hinted that The Elder Scrolls 6 will be Xbox/PC exclusive.
Following Microsoft’s purchase of Bethesda, fans have been left wondering if the company’s new titles, including The Elder Scrolls 6 and the next Fallout, will be made available on PlayStation or other platforms.
Now, in an interview with Kotaku, Spencer has hinted that the games won’t be coming to PlayStation or Switch.
Kotaku’s Stephen Totilo asked Spencer if it would be possible for the company to ‘recoup a $7.5 billion investment if you don’t sell Elder Scrolls 6on the PlayStation?’ Spencer answered: “Yes.” Well, that’s us told then.
He went on to elaborate: “I don’t want to be flip about that. This deal was not done to take games away from another player base like that.
“Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games.”
While that sounds promising – Spencer wants ‘more people to be able to play games’ after all – he went on to say: “But I’ll also say in the model – I’m just answering directly the question that you had – when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us.
Microsoft acquired ZeniMax Media, publisher Bethesda Softworks, and all of ZeniMax’s subsidiary studios for $7.5 billion (£5.8bn) back in September.
With ownership of the studios, it seems as though Microsoft could release all new titles exclusively – speaking at the time of the acquisition, Spencer told Bloomberg: “We’ll take other consoles on a case-by-case basis.”
While Microsoft Chief Executive Officer Satya Nadella added: “When we think about strategy whether it’s in gaming or any other part of Microsoft, each layer has to stand on its own for what it brings.
“When we talk about our content we want our content to be broadly available.”
Featured Image Credit: Bethesda